The future of Bungie and its two flagship games, Destiny 2 and Marathon, is uncertain, with recent financial reports indicating significant losses and a potential shift in focus. The studio's recent announcement of $765 million in impairment losses against Sony, who purchased Bungie for $3.6 billion, has raised questions about the studio's ability to sustain both games.
The author argues that the underperformance of Destiny 2, Bungie's flagship game, is a major concern. The game is currently experiencing its longest content drought, leading to a decline in player count and overall engagement. In contrast, Marathon, a newer release, is receiving positive feedback and generating content, but it requires a significant portion of the studio's resources.
The author suggests that the studio's limited resources and the need to support both games simultaneously may lead to a difficult decision. They propose that one game must be prioritized over the other, or at least be put on hold, to ensure the survival of the studio and its remaining resources.
The author believes that Destiny 2 has more potential for revival, citing its decade-long relationship with players and the possibility of a major rework or a new installment, Destiny 3. They argue that investing in Destiny 2 could provide a more sustainable future for the studio, especially if Sony provides the necessary support and time.
However, the author also acknowledges the challenges of making such a decision. They question the feasibility of expanding Marathon into a more complex game or creating a single-player campaign, which would require significant resources and investment. The author also expresses skepticism about Sony's decision-making abilities, given their past missteps in the live service space.
In conclusion, the author suggests that the current state of Bungie and its games may lead to a difficult choice, and the outcome will significantly impact the studio's future. The decision will determine whether Destiny 2 or Marathon will be the focus, and it will shape the studio's trajectory in the gaming industry.